Luanti for Education

Why Luanti?

Free & Open Source

The Luanti Engine is developed by an independent community of volunteer developers. It is provided for everyone to use, modify, and redistribute freely.

Modular & Customizable

Access a library of 2000+ free and open source community developed mods to customize your EDU environment, and an accessible scripting system for you and your students to create your own!

Low-spec & Cross-platform

Luanti has low system requirements, is compatible with previous generations of hardware, and allows crossplay from any supported device.

Projects

Projects map

On the left, a voxel reconstruction of Notre Dame. On the right, a lecture theatre full of school pupils.
France

Minestory

académie de Dijon – Julien Crémoux

School – Heritage Sites

Since 2019, more than 600 primary school students from 30 classes in 3 different countries have replicated heritage sites (like Notre-Dame de Paris, the medieval Louvre castle or the Besançon citadel), placed them on an interactive timeline and gave tours and presentations in the virtual world.

Video game screenshot. 7 natural stone pillars rise from the banks of multiple rivers joining together.
Canada

Minetest Classroom

University of British Columbia – Paul Pickell

University – Digital Twin

A project funded by the University of British Columbia around the use of Luanti as a learning tool and for the production of digital twins of natural and human built environments. It has been used to organize virtual field trips in the context of Covid 19.

Stylistic 3d voxel render of a school campus. Several eight story buildings surround a quad with a large screen.
France

Permis de déconstruire

Praticable

School – Artistic Residency

Between November 2021 and June 2022, secondary school students from Aulney-sous-Bois in France have reinvented their neighborhood with Luanti. This project, coordinated by the IRI foundation and the teachers, allowed the students to explore the digital practice of cooperative and contributive construction. The projects created emphasized well-being and the neighborhood’s conviviality.

Photo of two women pointing at an Augmented Reality voxel building.
France

UNEJ

Institut de Recherche et d'Innovation

School – Urban Planning

The UNEJ project (Urbanités Numériques En Jeux) is a 4 years project where teachers and students discover about urban planning while building concrete proposals for their neighborhood’s development with the help of professionals from the sector. It is done in connection with the urban transformations carried out for the 2024 Olympics.

On the left, pupils playing Luanti on laptops. On the right, a voxel reconstruction of a city.
France

Maubeuge en Cubes

Thomate & Lemente

Citizen Participation

A Workshop for the city of Maubeuge in France where groups of young citizens between 10 and 16 years old shared ideas to improve their neighborhood. They then built them in an in-game map of their city, allowing urban planners to see what young people wanted for their local area and discuss current issues with them.

Video game screenshot of a collection of pirates.
South Africa

Pirate Cove

Monique Franzsen

School – ICT – Research

A 9 week project with two classes of Grade 3 students. Aside from learning how to play the game together and various ICT skills (screenshots, image manipulation and importing), I wanted my students to research, plan and design their building project and reflect on the process.

Resources

Get Involved

Luanti community

Get involved with the wider Luanti community by joining one of the official social platforms.

Get Involved

Luanti Edu Discord (unofficial)

There's an educator-led Discord for the discussion of Luanti in education.

Join the Discord

Leaflet

Need a print version of this page? See the "Minetest in Education" leaflet.

"Minetest in Education" leaflet

Working on an edu project?

Contribute back to the community by writing about your project and/or making your learning resources publicly available. Then, create an issue or contact rubenwardy.